SETIAWAN, Heru; PHILLIPSON, Shane. The effectiveness of Game-Based Science Learning (GBSL) to improve students’ academic achievement: A meta-analysis of current research from 2010 to 2017. REID (Research and Evaluation in Education), [S. l.], v. 5, n. 2, p. 152–168, 2019. DOI: 10.21831/reid.v5i2.28073. Disponível em: https://jurnal.uny.ac.id/index.php/reid/article/view/28073. Acesso em: 15 may. 2025.